IGW is a look at a few great games from a few great indie developers who are actively seeking funding. Think we missed a great project? Are you working on a game you think deserves a spot on the list? Email Cat (cat [at] qwerty cafe [dot] com)!
For My Brother by Crooked Tree Studios
“For My Brother follows a girl who is willing to give everything for her younger brother. As she fights to gain the powers of untamed nature in order to save him, she becomes less and less human and their bond is changed forever.
- 2D puzzle platformer movement
- Enemy-sparse environment with epic bosses
- Defeat a boss form, gain its powers
- Use your powers to explore more areas
- Gameplay influences: Shadow of the Colossus, Megaman, Super Metroid”
Back For My Brother by or before Tuesday, July 22nd here: https://www.kickstarter.com/projects/859254890/for-my-brother?ref=dash
Spaceteam Admiral’s Club by Henry Smith
“The Spaceteam Admiral’s Club is a new way to support innovative, accessible, independent games. By directly supporting Henry you are helping to bring free games to the world for a whole year.
I’ll be working on two brand new games, which are still in the prototype stages but I can share the ideas with you now:
We came so close last time, reaching 81% of the goal with over 1400 backers. This time, with your help, I’m sure we can beat it.”
Blabyrinth is a cooperative local multiplayer game for phones and tablets (like Spaceteam) about working together to follow clues and find secret treasure in a mysterious labyrinth. It will feel a bit like the board game Escape: The Curse of the Temple. I’m also inspired by Spelunky, Escape the Room-style games, Indiana Jonesand TV game shows from my childhood The Crystal Maze and Knightmare.
Shipshape is a single-player game for phones and tablets about exploring a quirky galaxy in a spaceship that you snap together from modular components. It’s designed to be easy to play with simple gestures. It’s inspired by the board game Galaxy Trucker and the video games Escape Velocity and Star Control 2.”
Back Spaceteam Admiral’s Club by or before Sunday, July 6th here: https://www.kickstarter.com/projects/hengineer/spaceteam-admirals-club-relaunch?ref=dash
FranknJohn – a head swinging roguelike by bitSmith Games
“FranknJohn is all about dynamic, super-tight and fast-paced gameplay. You will swing and jab your head at fearsome enemies and powerful bosses throughout your adventure that will test your skills and resolve.
Some key features in FranknJohn:
- Launch FranknJohn’s chained head with full 360° control
- Experiment with dozens of Skullcaps that alter gameplay in many different ways
- Random generated, sprawling levels packed with items, collectables and secrets – no two playthroughs are the same!
- Swappable body parts allow you customize your stats to your own playstyle
- Original Soundtrack by Ben Prunty
- Battle through four uniquely themed worlds and piece together the dark history of its occupants
- Perma-death, challenging enemies and powerful bosses will keep you on your toes.
Our influences for the game include SNES classics Zombies Ate My Neighbours and Super Smash TV, to more recent games like Dark Souls and The Binding of Isaac.”
Back FranknJohn by or before Wednesday, July 9th here: https://www.kickstarter.com/projects/bitsmithgames/franknjohn?ref=dash
She lives in the Bay Area and cites her diverse background as her biggest influence: her visual artist mom is half-Chinese, half-Greek, and from Hawai’i; her film-loving, world-music curating dad is from Montana; and she lived in both California and Montana while growing up. She loves at least a little bit about virtually everything (Pokémon Snap included) and aims to be a Jane of all trades. By day Cat is a multiple-hat-wearing media person.
She is also allergic to felines.